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1996-02-20
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TADS 2.2.0.5 for the Amiga
--------------------------
This distribution contains Amiga-specific information about the TADS system,
version 2.2.0.5, based on the Unix release. For general information about
TADS, see the other documentation files included in this package. TADS
consists of two parts, the compiler and the player. Most games are distrib-
uted as compiled games (files ending in ".gam"), for which only the player
is required. The compiler is used to build compiled games from their source
(files ending in ".t"). You should only need to use the compiler for writing
your own games. Lots of TADS games can be found on the Internet at the ftp
site ftp.gmd.de, in the directories
/if-archive/games/tads
and /if-archive/games/adventions
Kickstart 2.04 or better is required for this version of TADS.
Using the TADS player
---------------------
The player for adventure games created with TADS is called "TADS Run-time"
on the Amiga (it is also commonly refered to as "tr" or "TADSr" in document-
ation for other systems). To run a TADS game, double click on the
"TADS Run-time" icon, then select the game file (usually ending in ".gam")
with the file requester. The icon can have one tootype, "DIR". This
indicates which directory TADS should open the file requester in, e.g.
DIR=Cheez:TADSGames/
The player can also be used from the Shell by giving the game file path as
the first argument, e.g.
"TADS Run-time" Cheez:TADSGames/UU1.gam
Calling the player without any arguments will give a list of all possible
arguments and their function. Note that the player requires more than the
standard stack to run successfully; the stack in the player's icon is set
to 50000, and if the player is run from the Shell then the Shell's stack
should be set to at least as much.
The player has command line editing (cursor left/right, delete and back-
space), a command line history (cursor up/down to go through the previously
entered commands) and a review mode (accessible by pressing F1) in which
text that has scrolled off the display can be recalled.
Using the TADS compiler
-----------------------
The compiler for TADS games is called "tc" (on other systems it is sometimes
refered to as "TADS Compiler" or "TADSc"), and may only be run from the
Shell. The compiler requires more than the default stack: For "Ditch Day
Drifter" (the included sample game) 30000 is enough, but for serious work I
would recommend a larger stack (say 100000). For more information on how to
use the compiler, see "TADS.doc" and the manual which can be obtained by
registering TADS.
Contacts
--------
TADS 2.2.0.5 has been ported to the Amiga by David Kinder. This version of
TADS is not supported by High Energy Software. If you have any problems,
please report them to me at
kinder@teaching.physics.ox.ac.uk
or david.kinder@physics.ox.ac.uk
I would like to be able to judge how many people are interested in this
Amiga version, in order to see if there is enough interest to port any newer
version of TADS which may appear in the future. If you use this port, please
let me know. Futhermore, please consider registering for any of the share-
ware games written with TADS, or for TADS itself if you wish to write
adventure games.